Roughed out the biome and took a walk through it.

karasu_sv

Now that I had a decent number of pieces built, I laid them out following the rough sketch and tested whether it matched what I’d pictured as a mountain-walking experience.

Here’s the original rough:

original rough

And here’s the biome as it came out:

biome

It went well. In the video you can see plants and animals coming into view one after another as you walk — it feels lively. While putting this area together, I added a few more details.

Coral-like trees

Tree

Up to now everything had been moss and grass, but I finally have some variation in the form of “trees.” I’ve gone with reddish tones, which brings some complexity to a view that had been uniformly green and brown. I’m happy with it. Birds perch on them sometimes, too.

Swaying turf

Swaying turf

I put in a system that draws wind-sway animation across a wide stretch of turf. It feels more open and refreshing, and the field feels that much more alive.

More complex path edges

More complex path edges

The path used to be drawn as a plain straight line. I’ve adjusted it so there’s some complexity in the stroke. This area is taking shape now, so next I think I’ll start building out the area further in from here.